“I really like this playstyle because it lets me explore all the different types of gameplay Shadwen has to offer. As far as Lily is concerned, I’m the perfect model foster mother who never does anything evil… but oh, if she only knew what’s happening behind her back!” So, I never let her see any of the murdering. “But, at the same time, I don’t want to traumatize poor little Lily. I definitely don’t shy away from killing guards – after all, Shadwen is a master assassin, she has no reason to leave these grunts alive! Besides, using traps and objects to kill guards in all kinds of creative ways is some of the most fun I have playing the game. “My favorite way to play Shadwen is what I call ‘semi-lethal’. I think it’s fun to start the game attempting to prevent Lily from knowing what you are, but soon giving up and letting the cat out of the bag, and then embracing the unfolding drama.” “My game style always develops from non-lethal towards very lethal as I progress in the game. I don’t let Lily’s opinion of me bother me.” Clearing a whole group of them by chain-triggering traps is especially rewarding. Distracting the Guards and leaving them alive gives you a satisfyingly stealthy feeling, but occasionally I like to amuse myself by killing off the Guards. Here are some thoughts on mixed playstyles from our game designers: Sometimes one or the other will suit you better in a certain situation, or perhaps distracting a Guard with a decoy may be more amusing to you than simply killing them. In general, there’s no reason why you shouldn’t mix lethal and non-lethal playing styles in the game. You can leave Lily in the dark by hiding the Guards’ bodies after killing them. As long as Lily doesn’t see you kill, or doesn’t discover any of the bodies you’ve left lying on the streets, she’ll think no ill of you. One of the more exciting aspects of mixing lethal and non-lethal tactics is that it allows you to advance in the game without letting Lily know you’re a killer. The third #Shadwen playstyle: Best of both worlds! Be lethal, but hide your kills from Lily /2167qwuNeJ In this series, we’ve showcase different styles of playing Shadwen, and this last part illustrates a mix of our previously showcased playing styles: lethal and non-lethal. The relationship between the two of you will be decided by your actions: will she see you kill? You also encounter Lily, a bright young orphan, who must join you on your quest. You must decide if you want to trek through town killing the patrolling Guards, or are you avoiding them in order to make your way peacefully. You play as the titular killer as she makes her way through the night-time streets of a peacefully sleeping town. Shadwen is an assassin on a quest to kill the new King of Rivendon.
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